More conventional interactive projects, as well as games created during various game jams
Genre: game
Link: https://vl-ad-no.itch.io/division
https://www.youtube.com/watch?v=2307guknADg
A postmodern reimagining of the video game classic, Ice climber. A hardcore platformer with thoughts on overcoming difficulties.
Team size: 2 Development time: April 2020 - October 2020
Roles and Responsibilities: game design, art, programming, level design, narrative



Genre: game
Link: Android (Google play), Web (Yandex games)
https://www.youtube.com/watch?v=BDojl2212mY
Neon runner platformer with minimalistic controls
Team size: 3 Development period: October 2022 - January 2023
Roles and responsibilities: game design, level design, ui/ux, art

Genre: game Team size: 3 Development time: 2 days Platform: PC (google disc)
Roles and Responsibilities:
Programming

Genre: game Team size: 1 Development time: 3 days Platform: PC (Itch.io)
Roles and Responsibilities:
Game design and prototype development

Genre: game Team size: 5 Development time: 2 days Platform: PC (Itch.io)
Roles and Responsibilities:
Game design and prototype development

Genre: Arcade, game Team size: 5 Development time: 3 months Platform: PC (Itch.io)
Roles and Responsibilities:
Game design and prototype development

Genre: game Team size: 3 Development time: 2 days Platform: PC (ithch.io)
Roles and Responsibilities:
Game design, programming
